Trove is an MMORPG developed by gamigo US (formerly Trion Worlds) that has been live since 2015. I began working on the game in March 2022, creating art for the summer “Sunrise” update which introduced a new class, the Solarion, and a new split-level biome, the Sundered Uplands/Ashen Wastes.
Sunrise update logo and key art:



A gauge for Divine Radiance, an ability exclusive to the new Solarion class:


Miscellaneous ability icons, rank sigils, and costume assets:




New Hub Map


Event banners for the welcome screen



Released in fall 2022, “Reeling in the Stars” was the next major update.
Logo and key art:


This update introduced a new skill tree system for both overall character progression as well as a reworked fishing system:


Miscellaneous Branding Work

