Sebastian Kawar - Concept Design and Illustration
Mindfulness Trainer VR

PTE was contracted by Nick Thomson, Ph.D., a developmental psychologist and professor at Virginia Commonwealth University, to design and build an interactive VR intervention for high school teens. You’re placed in the shoes of a student who starts out their school day being humiliated on a fictional social media app called Snapsta. As your day progresses and you are repeatedly provoked, you learn three mindfulness and awareness exercises that teach you how to acknowledge your emotions and regain control over the situation. Exercises are taught in the “Headspace,” a transformative space where your emotions are personified.

I led the visual, interaction, and narrative design on this project, creating concept art, experience flows, and the script.

PTE Team:
Elwin Lee - Unity Developer
April Nunez - Project Manager
Will Tallent - Environment Artist
Chen Zhang - Studio Manager





Sizzle video







Concept Art


Classroom:

“Library of Emotions” interaction design:



Characters:



At the start of the experience, you’re sitting in a bathroom stall when you get a notification:




Headspace interaction design:






arlo
thinks he’s a dog
Arlo
alfie
very much a cat
Alfie