
Mindfulness Trainer VR
PTE was contracted by Nick Thomson, Ph.D., a developmental psychologist and professor at Virginia Commonwealth University, to design and build an interactive VR intervention for high school teens. You’re placed in the shoes of a student who starts out their school day being humiliated on a fictional social media app called Snapsta. As your day progresses and you are repeatedly provoked, you learn three mindfulness and awareness exercises that teach you how to acknowledge your emotions and regain control over the situation. Exercises are taught in the “Headspace,” a transformative space where your emotions are personified.
I led the visual, interaction, and narrative design on this project, creating concept art, experience flows, and the script.
PTE Team:
Elwin Lee - Unity Developer
April Nunez - Project Manager
Will Tallent - Environment Artist
Chen Zhang - Studio Manager
PTE was contracted by Nick Thomson, Ph.D., a developmental psychologist and professor at Virginia Commonwealth University, to design and build an interactive VR intervention for high school teens. You’re placed in the shoes of a student who starts out their school day being humiliated on a fictional social media app called Snapsta. As your day progresses and you are repeatedly provoked, you learn three mindfulness and awareness exercises that teach you how to acknowledge your emotions and regain control over the situation. Exercises are taught in the “Headspace,” a transformative space where your emotions are personified.
I led the visual, interaction, and narrative design on this project, creating concept art, experience flows, and the script.
PTE Team:
Elwin Lee - Unity Developer
April Nunez - Project Manager
Will Tallent - Environment Artist
Chen Zhang - Studio Manager
Sizzle video
Concept Art
Classroom:
“Library of Emotions”
interaction design:
Characters:
At the start of the experience, you’re sitting in a bathroom stall when you get a notification:
Headspace interaction design: